you see, i'm currently playing the DS9 arc (decided to max out my character before starting those missions) and every time my galaxy r is hit by the enemy it stops turning on its z axis (translation: stops moving like a starship/plane and starts moving like a car) and stays like that until its time to beam down to the ground or end the mission.
does anyone of you guys have the same problem? or the cardassian missions are designed like that or what??
