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• View topic - Busou Shinki Revival

Busou Shinki Revival

Talk about whatever you want!

Busou Shinki Revival

Postby ArcticKitsune » Fri Jul 29, 2016 9:01 pm

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Re: Busou Shinki Revival

Postby Klinkin » Sun Aug 14, 2016 1:07 pm

Looks interesting (first voxel game I remember seeing with actual grass), but it doesn't seem to hold up next to some of the better voxel games; I'm partial to Voxel Farm as an engine myself.
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Re: Busou Shinki Revival

Postby ArcticKitsune » Fri Aug 19, 2016 12:18 pm

Not sure what you mean by "hold up" as it's still being worked on. I guess you're seeing it at an early stage that nothing can be done "yet", but that's changing with each monthly update it has. I guess sometimes around Christmas, or maybe sometimes in the 2017 months you can start poking around and having fun when its polished more.

I'm finding the "better voxel games" a bit insulting because this is still in its youth with surprisingly great support. Stranded Deep would come next, but that's not a voxel game. Minecraft after that, but that's something nobody wants to mess with anymore so that leaves Rising World. Yeah, I'm bias because this is a game going in the right direction.

At the least, keep an eye on this on a monthly basis.
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Re: Busou Shinki Revival

Postby ArcticKitsune » Thu Oct 20, 2016 2:19 pm

Somewhat dislike the tone of my last post, yet came with the news that we can now import static models into Rising World game. If you have any Busou SHinki furniture ideas then you can import them into the game to give them function & use as such. You'll however have to get caught up to speed, yet it should be easy enough.

Thread to Rising World's Busou SHinki plugin Request: https://forum.rising-world.net/index.ph ... ki-Plugin/

I ask you strongly not to shrug this off. This is finally a proper chance to keep Busou Shinki alive. If you can model statue figures, furniture, boxes then they can be imported into the game as furniture, objects, & such. Even given commands of what they're able to do, and such.

You could even have a battle table going on using Pokemon turn based battles, or whatever. Played with Minecraft's Computercraft mod using Turtles? That's what I'm also aiming for.

Again, if you can model please chime in that thread to see what happens. I can't code & shit so it's all up on you guys, yet I'll try to nudge things in various directions.
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