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Juvisy Build....help me wid it :D
Posted: Sun May 03, 2009 5:16 pm
by ckpmax1989
Ok...I was just strolling along downtown and went in a totally random anime modeling shop...I found myself a lone Juvisy lying on the shelf....(LUCKY!!!)
Anyways....could anyone help me with my Juvisy build, I dont know what CSC's she needs and weapon types she's good at...yes you could call me a noob hehehe...youre help will be greatly appreciated

Re: Juvisy Build....help me wid it :D
Posted: Sun May 03, 2009 5:39 pm
by Maou Zenigame
Juvisy's pretty good with attack, aim and SP.
She sucks with LP, aim and mobility, so it'd probably be better not to bother with those...
...but where she really shines is defense. So it'd do you quite well to give her CSC that help that along.
In terms of weapons, she has no real affinities. But she does suck with swords, so it's fine to use pretty much anything aside from those.
I'd suggest you give her some multi-hit weapons in the various ranges, in order to easily increase her Tension and unleash the horrors of her Shell Protection on the enemy.
But that's just me.
Re: Juvisy Build....help me wid it :D
Posted: Sun May 03, 2009 7:00 pm
by Sword
The typical Juvy build starts out with quite a lot of acc levels (6-8 or so) and a weapon that does lots of hits, like a pair of daggers. For CSC you'd normally use 3 malachites so you can actually get close to stuff.
When you hit B-class, you'd train even more acc and 10-15 levels of guard. Also add movement stuff to your equipment, like a few of arnvals boosters.
Re: Juvisy Build....help me wid it :D
Posted: Sun May 03, 2009 7:25 pm
by PenPen
[Report:]
(Thanks to certain forum members, now when I see Juvisy, I thought of the name "babies puncher"! Grrrr...)
There is always the old fashion "dual batons build". (Get two batons from Howling, then get Juvisy on with battle mode.) Which you can add some movement CSCs for the mobility, or go with boosters.
...The old fashion build has been there for long, and experienced players who perpared for this build will knock you silly either at close range with comical weapons, or, long range FTW...
There is the "counter build". (With asparagus from gem trading + weapon with counter skills.) Juvisy will be defensive build for this type.
...And there are not many Juvisy out there that does dodging - still have, just not much.
Tri-SP defensive build can also happen, but that's something I still haven't figure out how to, yet.
[End of report]
PS: Tri-diamonds CSCs FTW... Konami really need to make the "restore" function does something better...
Re: Juvisy Build....help me wid it :D
Posted: Mon May 04, 2009 9:26 am
by ckpmax1989
Hahaha I never knew Juvisy could be a terror with her tension set....nice

....uhm 1 noobish question...."COUNTER SKILLS????"
Re: Juvisy Build....help me wid it :D
Posted: Mon May 04, 2009 9:42 am
by Caterwaul
ckpmax1989 wrote:Hahaha I never knew Juvisy could be a terror with her tension set....nice

....uhm 1 noobish question...."COUNTER SKILLS????"
Well, there's a reason she got the nickname 'Baby Puncher'. I'll let the more experienced Shinki people explain how it works, though.
Re: Juvisy Build....help me wid it :D
Posted: Mon May 04, 2009 10:53 am
by ckpmax1989
Ugh ok...hmmm....I only have 2 Malachites though and i cant afford diamonds yet...what could I sub for a third Malachite? and is mobility really important?....I need someone to teach me the ways of Battle Rondo HAHAHA
Re: Juvisy Build....help me wid it :D
Posted: Tue May 05, 2009 5:32 am
by Xerain
Nerf Juvisy.
Re: Juvisy Build....help me wid it :D
Posted: Tue May 05, 2009 3:46 pm
by ckpmax1989
Xerain wrote:Nerf Juvisy.
Ugh...That didnt answer my question (-_-')...hehehe
Re: Juvisy Build....help me wid it :D
Posted: Tue May 05, 2009 4:13 pm
by Sword
Mobility is important, yes. As it is now, you can't make a good build that covers all ranges-- and builds with only one range are easier to get to a decent level. So you'll be needing some mobility to get to that optimum range, won't you?