4Gamer JP interview regarding to Busou Shinki
Posted: Sun Mar 06, 2011 3:02 pm
[Report:]
Original post that brought it up at the official forum: http://shinki-net.konami.jp/community/t ... ic_id=1041
The direct link to this interview post: http://www.4gamer.net/games/128/G012840/20110304077/
(Google translation, though not accurate, does return somewhat readable outline...)
http://translate.google.ca/translate?u= ... =&ie=UTF-8
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Well, here is some of my personal thought after reading this interview article. Please note, it is going to be rather personal. I highly recommend those who interested to go through the article first.
First of all, it sounds like 573 is at the end of their wits regarding improving Battle Rondo. Both "technical difficulty" and "executive decision in changing game's direction" were mentioned.
Yet again, I have to whine about 573 is not bring the full potential out on this one... For one, how about making the user room customize-able? No? how about display the coordinates in Diorama Studio first? Can't do that due to technical difficulty? Then how about adding more voice for the older girls?
On one hand, it is interesting to see that "the idea of Riding System (direct control of a Shinki) in Battle Master contradicts to the idea of Shinki fighting beside her master in Battle Rondo" being mentioned. That said, on the other hand, "people find the arcade style interesting" and "(Nintendo) DS* PSP is easier to own than a PC" were used too.
Lastly, it is also fun to see the topic on DLC is brought up. But I guess 573 is not going to back down on that part now, would they?
[End of report]
* Not DS, but PSP, my apology.
Original post that brought it up at the official forum: http://shinki-net.konami.jp/community/t ... ic_id=1041
The direct link to this interview post: http://www.4gamer.net/games/128/G012840/20110304077/
(Google translation, though not accurate, does return somewhat readable outline...)
http://translate.google.ca/translate?u= ... =&ie=UTF-8
===== ===== ===== ===== =====
Well, here is some of my personal thought after reading this interview article. Please note, it is going to be rather personal. I highly recommend those who interested to go through the article first.
First of all, it sounds like 573 is at the end of their wits regarding improving Battle Rondo. Both "technical difficulty" and "executive decision in changing game's direction" were mentioned.
Yet again, I have to whine about 573 is not bring the full potential out on this one... For one, how about making the user room customize-able? No? how about display the coordinates in Diorama Studio first? Can't do that due to technical difficulty? Then how about adding more voice for the older girls?
On one hand, it is interesting to see that "the idea of Riding System (direct control of a Shinki) in Battle Master contradicts to the idea of Shinki fighting beside her master in Battle Rondo" being mentioned. That said, on the other hand, "people find the arcade style interesting" and "(Nintendo) DS* PSP is easier to own than a PC" were used too.
Lastly, it is also fun to see the topic on DLC is brought up. But I guess 573 is not going to back down on that part now, would they?
[End of report]
* Not DS, but PSP, my apology.