Warring At Play

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Polenicus
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Warring At Play

Post by Polenicus » Tue Mar 17, 2009 6:11 pm

Edit:

For those of you who don't want to wade through all the postings, i will be including links to download PDFs of the first two Chapters here. HUGE thanks to LizRandom for all her hard work in converting and correcting these!

Chapter 1
Chapter 2


Wow, this place got wiped out, didn't it?

Anyway, here's a link for you to read all of my previous comic posts over at TFW2005.com: http://www.tfw2005.com/boards/transform ... ost1760338

And, here's the...

UPDATE!


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Notes:

1. Yes, it's not a huge update. But I thought you guys deserved soemthing to whet your appetite. And what better than Decepticons plotting stuff?

2. I have a HUGE archive of shots that should take me to the end of this arc, so I will be updating as fast as I can process coherent chunks.

3. I've tried messing with the ISO settings on my camera to cut down on speckling. Let me know if it has helped any.
Last edited by Polenicus on Sun Feb 07, 2010 9:33 pm, edited 1 time in total.
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Polenicus
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Re: Warring At Play

Post by Polenicus » Mon Mar 23, 2009 2:14 am

BAD Pol!

Forgot to post the update here!

UPDATE!


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Polenicus
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Re: Warring At Play

Post by Polenicus » Thu Mar 26, 2009 5:46 am

This is just a short one, to keep you guys interested ;)

UPDATE!


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Notes:

1. This is my first real attempt at large-scale use of sets and photoshop trickery. NONE of these locations are real or what they seem. I'm not really happy with my 'metal walls', but I have to work with the limitations of the materials I have. Still, some of the shots worked very nicely. I just hope that in places where the effects or sets fail, the story is good enough to carry the day.

2. MP Optimus is made of Awesome. The MP-04 trailer just makes it more so.

3. I apologize for some of the weird lighting in the last few panels. My camera didn't like all the light reflecting off the metal.
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Caterwaul
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Re: Warring At Play

Post by Caterwaul » Thu Mar 26, 2009 8:47 am

i REALLY like the headlights effects.
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Polenicus
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Re: Warring At Play

Post by Polenicus » Tue Mar 31, 2009 7:23 am

Just to tease you a little more... another update! But NOT the one where you find out what happens with Ravage OR the packages! MUAHAHAHAHAHAHAHAHAHA!!!

UPDATE!


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Notes:

1. I'm not totally happy with the backgrounds on the second to last panel, but with it as blurry as the background stuff is, there wasn't much more I could do. This stuff is a lot harder than I expected, but still fun.

2. Hydradread, another Reprolabels Decepticon!

3. I gauged this to the brightness of my screen, so it should be dark, but details should still be visible. If that's not the case for all of you, I apologize, but... they're ducts. It's
dark in ducts.
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Polenicus
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Re: Warring At Play

Post by Polenicus » Sat Apr 04, 2009 7:39 am

Look at me, updating the same day I update on TFW2005!

Give me a Cookie!

UPDATE!


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Notes:

1. That shot of Ravage leaping towards Wheeljack, with Prime angling the shot in the background? That shot is completely
epic because it was a total fluke. I was lining up the shot, and put Prime out of the way, and snapped the shot. When i looked at it afterwards, I realized Prime was posed and positioned perfectly. I could not have composed a pic like this myself. I choose to believe Prime himself decided to add a little epic.

2. Ravage is
awesome. I you don't have an Alt Ravage, GET HIM!!

3. Regardless, as I work more and more on this update, I realize my Decepticons are total badasses. This is NOT gonna be easy for the Autobots and the Shinkis.
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Xehn
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Re: Warring At Play

Post by Xehn » Sat Apr 04, 2009 12:09 pm

'Bad kitty'... Your Prime's a total badass, too.

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Caterwaul
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Re: Warring At Play

Post by Caterwaul » Mon Apr 06, 2009 10:23 am

*tosses cookies* :)
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Polenicus
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Re: Warring At Play

Post by Polenicus » Wed Apr 15, 2009 10:07 am

Well, this update was larger than normal (Almost double), due to lack of a suitable break point (Could have broken it up earlier, but that would have lead to a pathetically short update)

Hopefully you'll forgive me for the extra time it took.

UPDATE!


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Notes:

1. Hopefully this helps to explain why some areas are dark, and others aren't.

2. No, Hydradread isn't trying to seriously infiltrate the Autobots as Jazz... the huge Decepticon symbol on his chest and shoulder kinda negate any chance of that. He's just being insane and creepy. He's one of those fun characters with serious psychological issues.

3. The Green Land Rover is Headstrong, the Navy Jaguar is Rampage, and ther Black Corvette is naturally Razorclaw. I tried to convince the Reprolabels guy to do a Predacon sticker set for the Happywell bots, but he was worried about copyright issues. Pfeh.
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Re: Warring At Play

Post by halconfenix » Wed Apr 15, 2009 6:42 pm

we really need the BSW equivalent to the bayplotion.... your comic ROCKS!!!

:headbang:

10/10

WAP= #1

XD


*just noticed that overdidit*

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